Multicam editing lets you cut between several cameras (or sources) that recorded the same event. You sync the angles once, then watch them together and switch between them in real time, like a vision mixer - a fast, intuitive way to cut concerts, interviews, panels, and live events.
Get your angles ready before you sync:
Note: All sources must have matching or related frame rates - Lightworks won't create a multicam bin from incompatible rates.
Group the angles into a multicam bin so Lightworks treats them as one multi-angle source. Select the angles and choose Make new multicam bin; the result appears in the Content Manager with a sync icon (see Bins, collections, tags, and searching).
When you create the bin, choose how the angles align with the Synchronise using option:
| Method | Best when |
|---|---|
| Timecode | Cameras shared (jam-synced) timecode |
| Audio waveforms | Every camera recorded usable sound - Lightworks analyses and matches the waveforms automatically |
| Current frames | No common timecode or usable audio, but a shared visual reference such as a clapperboard - park each clip on the reference frame first |
For audio-waveform sync you also set the analysis region (start or end of the clips) and analysis length - point it at a section where the sound is distinct. If some sources don't match closely, Lightworks warns you to check the sync.
(Syncing pairs of clips outside multicam is covered in Syncing picture and sound.)
With the group open you can see the angles playing together and cut between them:
Use the Concurrent playback limit to control how many angles play at once while you choose - lower it if performance is tight.
You can also cut a multicam bin automatically: Create Sequence From Synced Clips builds a sequence from the synced angles, with Use video from and Use audio from choices and a cut interval for regularly spaced switch points to refine later.
A multicam cut is a normal sequence once you've laid it down. You can:
Tip: Make a fast first pass by switching live, then go back and trim the cut points to land exactly on the action. Live for energy, trim for polish.
Decide where your sound comes from: