A mask limits an effect to part of the frame, so a correction or look applies only where you want it. Masks are how you brighten a face without lifting the whole shot, blur a single sign, or vignette the edges of an image.
Without a mask, an effect applies to the whole frame. A mask defines a region - inside it the effect applies, outside it the picture is untouched (or vice versa). Common uses include:
A shape mask defines the region you're affecting. Lightworks offers three shape types, plus import:
Esc while drawing to start again. Ideal for irregular areas.Once a shape exists, position and size it over the area you want, and the effect is confined to it. You can drag a shape from anywhere inside it - no need to grab its centre point.
Two controls make a mask blend naturally:
You can usually invert a mask, too, to apply the effect outside the shape instead of inside.
When your subject moves, the mask needs to move with it. Keyframe the mask's position, size, and shape so it follows the action - even the individual points of a custom shape can be keyframed, so an outline can track an irregular moving subject (see Keyframes and animation). Set keyframes at a few points and let interpolation handle the frames between.
A mask is attached to an effect, confining that effect to the masked region. Add the effect you want (a grade, a blur, a colour change), then mask it so it only touches the area you've defined. Stack a masked effect with others to build up a selective treatment.
While editing a mask, Lightworks shows its shape as an overlay in the viewer so you can see exactly what's affected. Drag the shape's handles to resize and reshape it, and move it to reposition. A toggle on the viewer controls the overlay: switched on, mask overlays stay visible permanently; switched off, they appear only while the mouse is over the viewer. The viewer zoom helps you place mask edges precisely on fine detail (see Viewers and playback).
Mask controls are disabled while the effect itself is disabled, so you can't accidentally adjust a mask whose effect is switched off.
Tip: Build selective corrections subtly. A softly feathered mask and a gentle effect are usually invisible; a hard edge and a heavy effect shout "this was fixed in post".